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java.lang.Object jfig.commands.Command jfig.commands.SnapToGridCommand
align jfig objects to the editor grid.
SnapToGridCommand allows the user to snap object control points (rectangle or image corners, polyline or spline control points, etc.) to the current "magnetic" editor snap grid. Note that all control points of the selected object will be snapped to the current editor grid.
This operation is useful to realign scaled objects, to align merged objects from existings files, and to align objects after changing the editor units. It also helps to align objects after changing the grid, e.g. from no snapping to 1/8 grid snapping.
Field Summary | |
protected java.awt.Point[] |
newPoints
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protected FigObject |
object
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protected java.awt.Point[] |
oldPoints
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Fields inherited from class jfig.commands.Command |
editor, objectCanvas, ready |
Constructor Summary | |
SnapToGridCommand(FigBasicEditor editor,
FigCanvas objectCanvas)
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Method Summary | |
void |
execute()
execute the current editor command |
java.lang.String |
getDescription()
one-line description of this command |
FigObject[] |
getModifiedObjects()
return an array-wrapped reference to the FigObject whose vertices are (to be) grid-snapped by this command. |
void |
mousePressed(FigCanvasEvent evt)
select the object to snap to the grid. |
java.lang.String |
toString()
return a (possibly verbose) description of this Command object |
void |
undo()
undo this command |
Methods inherited from class jfig.commands.Command |
cancel, isReady, message, notifyEditor, statusMessage |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
protected java.awt.Point[] oldPoints
protected java.awt.Point[] newPoints
protected FigObject object
Constructor Detail |
public SnapToGridCommand(FigBasicEditor editor, FigCanvas objectCanvas)
Method Detail |
public FigObject[] getModifiedObjects()
getModifiedObjects
in class Command
public void execute()
Command
This method is empty for class Command.
execute
in class Command
public void undo()
Command
Try to undo this command as far as possible. Don't try to undo() a command that has never been execute()d before. This method is empty for class Command.
undo
in class Command
public void mousePressed(FigCanvasEvent evt)
This method does not currently support stacked object - the topmost/first found object is used always.
mousePressed
in class Command
public java.lang.String getDescription()
Command
return a one-line desription of this command, e.g. to label the undo/redo buttons, if any
getDescription
in class Command
public java.lang.String toString()
Command
toString
in class Command
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