#include <GL/gl.h>#include <GL/glu.h>#include <GL/glut.h>#include <stdlib.h>#include <Wm3TriMesh.h>Include dependency graph for glbarrettprimitive.h:

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Data Structures | |
| class | GLBarrettPrimitive |
| Base class for drawing parts of a BarrettHand in OpenGL. More... | |
| struct | GLBarrettPrimitive::MaterialColorProperties |
| Structure containig color paramters for an object. More... | |
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