#include <glbarrettprimitive.h>
Inheritance diagram for GLBarrettPrimitive:


Public Member Functions | |
| virtual void | draw ()=0 |
| Draws object polygon modell in OpenGL:. | |
| GLBarrettPrimitive () | |
| Constructor. | |
| void | setMaterialColor (MaterialColorProperties *colProp) |
| Sets color for an object. | |
| virtual | ~GLBarrettPrimitive () |
| Destructor. | |
Data Structures | |
| struct | MaterialColorProperties |
| Structure containig color paramters for an object. More... | |
| GLBarrettPrimitive::GLBarrettPrimitive | ( | ) | [inline] |
Constructor.
| virtual GLBarrettPrimitive::~GLBarrettPrimitive | ( | ) | [inline, virtual] |
Destructor.
| virtual void GLBarrettPrimitive::draw | ( | ) | [pure virtual] |
Draws object polygon modell in OpenGL:.
This mthod must be implemented to draw draw the modell.
Implemented in GLBarrettBase, GLBarrettFinger, GLBarrettJ1, GLBarrettL1, GLBarrettL2, and GLBarrettL3.
| void GLBarrettPrimitive::setMaterialColor | ( | MaterialColorProperties * | colProp | ) | [inline] |
Sets color for an object.
This method should be used to set the material color and properties of an polygon modell
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Generated Wed Aug 16 15:01:16 2006 by
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