hades.gui
Class MoveCommand

java.lang.Object
  extended byjava.util.EventObject
      extended byhades.gui.Command
          extended byhades.gui.MoveCommand
All Implemented Interfaces:
java.awt.event.ActionListener, java.util.EventListener, FigCanvasListener, java.awt.event.KeyListener, java.awt.event.MouseListener, java.awt.event.MouseMotionListener, java.io.Serializable

public class MoveCommand
extends Command

MoveCommand - move an SimObject in a HADES Design.

See Also:
Serialized Form

Field Summary
(package private)  ObjectCanvas canvas
           
(package private)  java.awt.Point newPos
           
(package private)  java.awt.Point oldPos
           
(package private)  SimObject target
           
 
Fields inherited from class hades.gui.Command
console, debug, editor, ready, versionString
 
Fields inherited from class java.util.EventObject
source
 
Constructor Summary
MoveCommand(Editor editor)
          the default constructor for all MoveCommand objects.
 
Method Summary
 void cancel()
           
 void execute()
          perform the action corresponding to this MoveCommand object and register it with the UndoStack.
 java.lang.String getDescription()
           
 void mousePressed(FigCanvasEvent ME)
          extract the screen and world coordinates of this Event, and dispatch to setPosition().
 void setPosition(java.awt.Point SP, java.awt.Point WP)
          this method should be called twice for a move command.
 java.lang.String toString()
          toString(): identify this MoveCommand
 void undo()
          try to undo the action corresponding to this MoveCommand object.
 
Methods inherited from class hades.gui.Command
actionPerformed, dbg, getLogExtraArguments, initialize, isReady, keyPressed, keyReleased, keyTyped, message, mouseClicked, mouseDragged, mouseEntered, mouseExited, mouseMoved, mousePressed, mouseReleased, statusMessage, writePositionLogMessage
 
Methods inherited from class java.util.EventObject
getSource
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

oldPos

java.awt.Point oldPos

newPos

java.awt.Point newPos

target

SimObject target

canvas

ObjectCanvas canvas
Constructor Detail

MoveCommand

public MoveCommand(Editor editor)
the default constructor for all MoveCommand objects. The Object 'target' is the object to be modified by this MoveCommand.

Note that other parameter values (like names, event sources, ...) should be set later on with calls to the corresponding event dispatcher methods, e.g. mousePressed().

Method Detail

execute

public void execute()
perform the action corresponding to this MoveCommand object and register it with the UndoStack.

Overrides:
execute in class Command

cancel

public void cancel()
Overrides:
cancel in class Command

undo

public void undo()
try to undo the action corresponding to this MoveCommand object.

Overrides:
undo in class Command

mousePressed

public void mousePressed(FigCanvasEvent ME)
extract the screen and world coordinates of this Event, and dispatch to setPosition().

Specified by:
mousePressed in interface FigCanvasListener
Overrides:
mousePressed in class Command

setPosition

public void setPosition(java.awt.Point SP,
                        java.awt.Point WP)
this method should be called twice for a move command. At the first call, we expect the old position of the object to be moved, and on the second call its target position.

Overrides:
setPosition in class Command

toString

public java.lang.String toString()
toString(): identify this MoveCommand

Overrides:
toString in class Command

getDescription

public java.lang.String getDescription()
Overrides:
getDescription in class Command